Calling in the Shadows cover art
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Calling in the Shadows

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Release dateJuly 13, 2026
PlatformsPC
DeveloperJosh Fontius
PublisherJosh Fontius
LanguagesEnglish

About Calling in the Shadows

Calling in the Shadows pivots on a cycle of betrayal and biological transformation that turns the standard cooperative survival loop into an asymmetric hunt. While the initial goal requires a group of up to 12 players to ferry orbs to obelisks and open an escape portal, the real tension lies in the inevitability of death. The release date for Calling in the Shadows is July 13, 2026, and it is currently slated for a PC launch.

The central mechanic is the shift from human cooperation to predatory sonar. Upon death, a player transforms into a blind monster that perceives the world strictly through sound waves. This creates a high-stakes environment for the survivors, who must use proximity chat to coordinate but risk broadcasting their exact location to their former allies. The inventory system is intentionally restrictive, allowing only one item per person, which forces players into tight formations that are easier for a sound-sensitive monster to track. Success hinges on whether developer Josh Fontius can balance the sound-only perspective to be satisfyingly lethal without becoming frustratingly disorienting.

Surviving the July 13, 2026 Release Date

The loop moves between light and dark, both literally and mechanically. Humans search for crates to find tools while monsters hunt crawlers to sustain their hunger between player kills. By requiring three orbs per obelisk, the game forces the group to consolidate their efforts at specific points on the beach, creating natural choke points for the transformed players to lie in wait. It is a social experiment as much as an action game, where the proximity chat that facilitates teamwork eventually becomes the very thing that gets you killed. If you enjoy the paranoid teamwork of titles like Lethal Company but want a more personal, player-driven threat, this should be on your radar. Hold off for the launch and initial player counts to ensure the 12-player lobbies are filling up as intended.

Features

Multi-playerCo-opOnline Co-opPlayable without Timed InputStereo SoundFamily Sharing

System requirements

Minimum

OS
Windows 10 Home 64-bit
Processor
Intel Core i7-4500U @ 1.80GHz
Memory
8 GB RAM
Graphics
NVIDIA GeForce GT 745M
DirectX
Version 12
Storage
464 GB available space
Sound Card
Realtek High Definition Audio

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