




F.E.A.S.T
About F.E.A.S.T
F.E.A.S.T flips the script on typical automation games by shifting the goal from industrial dominance to divine survival. Developed by Before40, this strategy-simulation title places you as a recruit in a secret organization where the stakes for failing a production quota are quite literally apocalyptic. Rather than just building for the sake of efficiency, you are feeding gods whose bottomless hunger threatens to end the world, turning the usual logic of factory scaling into a high-pressure culinary arms race.
The release date for F.E.A.S.T is July 13, 2026, and it is currently scheduled to launch on PC. The core experience centers on a multi-stage production pipeline: you must manage traditional farming and livestock, then feed those raw materials into complex factory systems to refine them into gourmet offerings. Unlike games that focus on a single product, the challenge here lies in the variety, as different deities demand specific recipes that require distinct logistical setups to satisfy their individual palates.
Managing the Divine Menu on July 13, 2026
The design risk for Before40 lies in balancing the manual intimacy of cooking with the cold efficiency of automation. While you start by harvesting crops and raising animals by hand, the sheer volume required to appease the gods necessitates an early shift toward conveyor belts and processing machinery. The tension of the game will likely stem from how quickly players can transition from small-scale gardening to massive food-processing plants without letting the quality of the final dish drop below the standard the gods expect.
By combining the logistical puzzles of titles like Factorio with the thematic charm of a fantasy cooking sim, the game carves out a niche for players who find standard assembly lines a bit too dry. The loop of farming, processing, and shrine delivery creates a clear sense of purpose for every gear you place. Whether the four-person team can maintain the mechanical complexity needed to keep the late-game scaling interesting is the pivotal question for this release. If you enjoy optimizing layouts to meet strict, escalating demands, this is a unique take on the genre to watch when the F.E.A.S.T release date arrives in mid-2026.
Features
System requirements
Minimum
- OS
- Windows 10 64-bit
- Processor
- Quad-core Intel Core i5-8400 / AMD Ryzen 5 2600 or equivalent
- Memory
- 4 GB RAM
- Graphics
- NVIDIA GeForce GTX 1060 (6GB VRAM) / AMD Radeon RX 580 (8GB VRAM)
- DirectX
- Version 12
- Storage
- 3 GB available space
Recommended
- OS
- Windows 10 64-bit (Version 20H2 or newer) / Windows 11 64-bit
- Processor
- Hexa-core Intel Core i7-10700K / AMD Ryzen 7 3700X or equivalent
- Memory
- 8 GB RAM
- Graphics
- NVIDIA GeForce RTX 2070 (8GB VRAM) / AMD Radeon RX 5700 XT (8GB VRAM)
- DirectX
- Version 12
- Storage
- 3 GB available space






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