More fish - Idle Clicker cover art
More fish - Idle Clicker screenshot 1More fish - Idle Clicker screenshot 2More fish - Idle Clicker screenshot 3More fish - Idle Clicker screenshot 4More fish - Idle Clicker screenshot 5More fish - Idle Clicker screenshot 6
Released

More fish - Idle Clicker

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Release dateJuly 17, 2026
PlatformsPC
GenreCasual, Indie, Simulation
DeveloperBroad Street Indie Games
PublisherBroad Street Indie Games
LanguagesEnglish, French, Italian, German, Spanish, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Indonesian, Japanese, Korean, Norwegian, Polish, Portuguese, Romanian, Russian, Simplified Chinese, Swedish, Thai, Traditional Chinese, Turkish, Ukrainian, Vietnamese, Filipino, Hindi, Serbian

About More fish - Idle Clicker

More fish - Idle Clicker ditches the rapid-fire clicking synonymous with its genre in favor of a hover-based interaction model where your cursor acts as a buoyant lure. Developed and published by Broad Street Indie Games, the experience focuses on precision and reaction over raw speed, tasking you with tracking 64 distinct aquatic species across a shifting digital ocean. The release date for More fish - Idle Clicker is July 17, 2026, when it will launch on PC.

The central loop revolves around clearing fishing rounds to harvest pearls and coins, which are then channeled into a bifurcated skill tree. This progression system forces a choice between automated efficiency on the left and economic yield on the right, effectively allowing you to tune the game toward either a passive background experience or a more active, management-heavy pursuit. While the early stages emphasize calm, the introduction of atmospheric events like heavy storms and thick fog injects mechanical friction, requiring you to adapt your mouse movements to counter environmental modifiers.

More fish - Idle Clicker release date on PC

Scheduled for July 17, 2026, the game differentiates its endgame through talent cards and runes that can fundamentally alter how the mouse interacts with the screen. Unlike standard idlers that simply inflate numbers, the inclusion of these runes suggests a late-game shift where clicking might actually become necessary again, subverting the initial premise. Whether the chaos promised in later stages remains rewarding rather than merely cluttered is the hurdle the developer must clear. If you find standard clickers too taxing on your hardware or your hands, the hover-to-harvest mechanic here offers a gentler entry point into the genre's compulsive progression cycles. Wishlist this if you want a simulation that rewards steady cursor control as much as smart resource allocation.

Features

Single-playerColor AlternativesCustom Volume ControlsMouse Only OptionPlayable without Timed InputSave AnytimeTouch Only OptionSteam LeaderboardsFamily Sharing

System requirements

Minimum

OS *
Windows 7 (64bit)
Processor
Any processors
Memory
2 GB RAM
Graphics
Any graphic cards
Storage
420 MB available space

Recommended

OS
Windows 10 (64bit) or newer
Processor
Any processors
Memory
4 GB RAM
Graphics
Any graphic cards
Storage
420 MB available space

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