Roll Together cover art
Roll Together screenshot 1Roll Together screenshot 2Roll Together screenshot 3Roll Together screenshot 4Roll Together screenshot 5Roll Together screenshot 6
Upcoming

Roll Together

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Release dateJuly 15, 2026
PlatformsPC
GenreAdventure, Casual, Indie, Puzzle
DeveloperNearly Done Games
PublisherNearly Done Games
Official siteVisit ↗
LanguagesEnglish, Turkish, French, Italian, German, Spanish, Arabic, Simplified Chinese, Portuguese, Bulgarian, Danish, Dutch, Finnish, Traditional Chinese, Japanese, Korean, Polish, Hungarian, Norwegian, Romanian, Russian, Thai, Ukrainian, Vietnamese, Greek, Czech, Swedish, Slovak

About Roll Together

Roll Together is a physics-based endurance test that strips away the comfort of individual movement, forcing two players to share control over a single massive vehicle. By splitting the drive mechanics across two distinct inputs—one player governing the left wheel and the other the right—Nearly Done Games transforms a simple ascent into a friction-filled social experiment. Coordination here is not just about timing; it is about managing the asymmetrical momentum that occurs when two people have conflicting ideas of how to navigate a corner.

The Roll Together release date is July 15, 2026, and the game is currently confirmed for a PC launch. It supports both local split-screen for those who want to physically nudge their teammate and online co-op for those testing the limits of voice-chat patience. While the premise resembles the high-stakes climbing seen in titles like Only Up!, the dual-control gimmick introduces a layer of involuntary sabotage that few other platformers dare to implement.

Surviving the July 15, 2026 Release Date

The central mechanical risk is the ragdoll physics system, which actively penalizes poor communication. This isn't just about the vehicle falling; hitting an obstacle with too much force or braking unevenly will physically launch the characters off the Roller. This creates a secondary layer of gameplay where you aren't just steering the craft, but struggling to remain physically attached to it. Whether the physics engine can maintain a balance between hilarious accidents and genuine progress is the pivot on which the experience will turn.

Progression is handled through a sequence of increasingly hazardous tracks filled with moving traps and gaps. To mitigate the potential for total frustration, the developer has included a checkpoint system to ensure that a single synchronized error doesn't reset fifteen minutes of climbing. Between rounds, players can spend earned coins on cosmetic customization and emotes, though these serve as little more than a distraction from the inevitable gravity-induced plummet. If you enjoy the cooperative tension of Overcooked but want it applied to a high-altitude platformer, this is a title to track.

Themes

workartTrapsballjam

Features

Single-playerMulti-playerCo-opOnline Co-opShared/Split Screen Co-opShared/Split ScreenSteam AchievementsDualShock Controller SupportDualSense Controller SupportPartial Controller Support

System requirements

Minimum

OS *
Windows 7
Processor
Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz (4 CPUs), ~3.1GHz
Memory
2 GB RAM
Graphics
Intel(R) HD Graphics 520
Storage
1 GB available space

Recommended

OS
Windows 10
Processor
Intel(R) Core(TM) i7-7500U CPU @ 2.70GHz
Memory
4 GB RAM
Graphics
Intel(R) HD Graphics 620
DirectX
Version 12
Storage
1 GB available space

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