ROOM by ROOM cover art
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ROOM by ROOM

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Release dateJuly 20, 2026
PlatformsPC
DeveloperSASÁ
PublisherBlack Box Interactive
LanguagesEnglish, French, Italian, German, Spanish, Arabic, Bulgarian, Czech, Simplified Chinese, Traditional Chinese, Korean, Danish, Finnish, Japanese, Greek, Indonesian, Malay, Norwegian, Dutch, Polish, Portuguese, Romanian, Russian, Swedish, Thai, Turkish, Ukrainian, Hungarian, Vietnamese, Afrikaans, Albanian, Amharic, Armenian, Assamese, Azerbaijani, Basque, Bangla, Belarusian, Bosnian, Catalan, Cherokee, Sinhala, Croatian, Dari, Hebrew, Estonian, Filipino, Galician, Welsh, Georgian, Gujarati, Hausa, Hindi, Igbo, Irish, Icelandic, K'iche', Kannada, Kazakh, Khmer, Kinyarwanda, Kyrgyz, Konkani, Latvian, Lithuanian, Luxembourgish, Macedonian, Malayalam, Maltese, Maori, Marathi, Mongolian, Nepali, Odia, Persian, Punjabi (Gurmukhi), Punjabi (Shahmukhi), Quechua, Scots, Serbian, Sindhi, Slovak, Slovenian, Sorani, Sotho, Swahili, Tajik, Tamil, Tatar, Telugu, Tigrinya, Tswana, Turkmen, Uyghur, Urdu, Uzbek, Valencian, Wolof, Xhosa, Yoruba, Zulu

About ROOM by ROOM

ROOM by ROOM strips the escape room genre down to its most fundamental parts, focusing on the friction between a player's observation skills and the physical layout of a 3D space. Developed by SASÁ and published by Black Box Interactive, the game avoids the narrative clutter of modern adventure titles to prioritize a series of increasingly complex visual puzzles. The ROOM by ROOM release date is July 20, 2026, when it will launch on PC.

The loop is built on a high-density environmental design where every object in a room is a potential component of a code or a physical mechanism. Unlike point-and-click titles that rely on pixel hunting, this game uses a full 3D perspective to hide clues within the geometry of the furniture and the architecture itself. Success hinges on the player's ability to translate static visual patterns into logic-based solutions, making the environment the primary antagonist.

PC Release Date and Design Philosophy

The release date for ROOM by ROOM marks a return to the standalone puzzle structure, where progression is gated strictly by the player's deductive reasoning rather than character stats or inventory management. By isolating the player in closed environments with no obvious exit, the game places an enormous weight on the fairness and internal consistency of its puzzles. The design risk here is whether the visual language of these rooms remains intuitive as the complexity scales; a single obscure clue can break the flow of an otherwise methodical experience.

For those who value the quiet, cerebral satisfaction of the Myst series or the tactile puzzle-solving of The Room, this title offers a focused alternative to more action-oriented indie adventures. It is a game for the patient observer who prefers to deconstruct a space piece by piece. If you enjoy the specific pressure of a locked-door mystery where the solution is always hidden in plain sight, add this to your list. Wishlist it now to prepare for the July 2026 launch.

Themes

2DTop-DownRoguelite

Features

Single-playerFull controller supportNarrated Game MenusPlayable without Timed InputDualShock Controller SupportDualSense Controller SupportSave AnytimeFamily Sharing

System requirements

Minimum

OS
Windows 10 (64-bit)
Processor
Intel Core i5-4460 o AMD FX-6300
Memory
8 MB RAM
Graphics
NVIDIA GeForce GTX 960 o AMD Radeon R9 280
Storage
1 MB available space
Sound Card
Compatibile con DirectX

Recommended

OS
Windows 10 / Windows 11 (64-bit)
Processor
Intel Core i7-8700 o AMD Ryzen 5 3600
Memory
16 MB RAM
Graphics
NVIDIA GeForce GTX 960 o AMD Radeon R9 280
Storage
1 MB available space
Sound Card
Compatibile con DirectX

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