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Room Craft

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Release dateJuly 13, 2026
PlatformsPC
GenreCasual, Indie, Simulation
DeveloperAltai
PublisherWM GAMES
LanguagesEnglish, Turkish, French, Italian, German, Spanish, Simplified Chinese, Traditional Chinese, Japanese, Korean, Portuguese, Russian, Ukrainian, Czech, Indonesian, Vietnamese

About Room Craft

Room Craft shifts the focus of interior design simulations away from rigid pre-set templates toward granular architectural control. Developed by Altai and published by WM GAMES, the Room Craft release date is scheduled for July 13, 2026, on PC. While many games in the genre treat rooms as fixed boxes to be filled with assets, this title introduces a layout-drawing UI that allows you to define the core structural geometry before the first piece of furniture is even placed.

The central loop revolves around a transition from blueprinting to aesthetic refinement. By utilizing fractional wall scaling, the game moves past the standard grid-based restrictions seen in most casual builders, allowing for precise measurements that better mimic real-world interior design. This technical flexibility means a player can experiment with alcoves, narrow corridors, or non-standard room shapes that would be impossible in more constrained simulators. You are effectively acting as both the architect and the decorator, managing the tension between a room's physical footprint and its functional flow.

PC Arrival on July 13, 2026

The customization system extends beyond placement to include surface-level identity. Every wall, floor, and object can be modified through a color and finish system, enabling a shift from sterile minimalism to cluttered, lived-in warmth. Because you can reshape the layout at any time, the game functions as a digital sandbox for iterative design rather than a linear progression of finished projects. This makes it a tool for visualizing spatial concepts as much as it is a leisure experience.

The primary hurdle the game must overcome is whether the furniture library can match the depth of the structural tools. A sophisticated wall-scaling system loses its impact if the available decorative assets feel repetitive or fail to fit the unique corners the player can create. For those who find the building mechanics in larger life sims too restrictive or imprecise, this focused simulation offers the specialized control needed for high-fidelity planning. Hold off for the July 13 launch to see if the asset variety justifies the architectural freedom.

Features

Single-playerSteam AchievementsCamera ComfortCustom Volume ControlsPlayable without Timed InputSave AnytimeSteam CloudFamily Sharing

System requirements

Minimum

OS
Windows 10
Processor
Core i5-6500 or equivalent
Memory
8000 MB RAM
Graphics
NVidia 950 or equivalent
DirectX
Version 11
Storage
1000 MB available space

Recommended

OS
Windows 10
Processor
Core i5-6500 or equivalent
Memory
8000 MB RAM
Graphics
NVidia 1050-Tİ
DirectX
Version 11
Storage
1000 MB available space

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