SLIDE BLOCKS ~ブロックをゴールに運ぼう!~ cover art
SLIDE BLOCKS ~ブロックをゴールに運ぼう!~ screenshot 1SLIDE BLOCKS ~ブロックをゴールに運ぼう!~ screenshot 2SLIDE BLOCKS ~ブロックをゴールに運ぼう!~ screenshot 3SLIDE BLOCKS ~ブロックをゴールに運ぼう!~ screenshot 4SLIDE BLOCKS ~ブロックをゴールに運ぼう!~ screenshot 5
Released

SLIDE BLOCKS ~ブロックをゴールに運ぼう!~

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Release dateJuly 16, 2026
PlatformsPC
GenreCasual
DeveloperStudio Crown
PublisherStudio Crown
LanguagesEnglish, French, Italian, German, Spanish, Arabic, Indonesian, Ukrainian, Dutch, Greek, Swedish, Thai, Czech, Danish, Turkish, Norwegian, Hungarian, Finnish, Bulgarian, Vietnamese, Portuguese, Polish, Malay, Romanian, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean

About SLIDE BLOCKS ~ブロックをゴールに運ぼう!~

SLIDE BLOCKS ~ブロックをゴールに運ぼう!~ takes the foundational logic of the classic Klotski puzzle and expands it into a massive 300-level marathon. Developed and published by Studio Crown, the release date for SLIDE BLOCKS ~ブロックをゴールに運ぼう!~ is July 16, 2026, on PC. The core loop is a spatial dance of displacement: you must shift a specific star-marked block through a crowded frame to an exit at the bottom, but because blocks cannot overlap, every inch of progress requires a series of sacrificial moves that often feel like you are undoing your own work.

A July 16, 2026 Release Date for PC Puzzlers

The challenge here lies in the friction of the board layout. Unlike many modern casual games that allow for free-form movement, this title relies on the strict limitations of a grid where one move inevitably blocks another. The inclusion of over 300 stages suggests a steep difficulty curve, likely moving from simple four-move openers to complex arrangements where the solution path is dozens of steps deep. To mitigate the frustration inherent in high-level sliding logic, Studio Crown has included a hint system, a necessary safety net for a genre that can occasionally feel like a mathematical dead end. Whether the mechanical variety can sustain interest across all 300 configurations without feeling repetitive is the primary test the game faces.

For players who find satisfaction in the "un-jamming" sensation of a solved grid, this is a substantial volume of content. It is a focused, single-purpose experience that prioritizes logical deduction over flair or peripheral mechanics. If you enjoy methodical, low-pressure brain teasers that you can chip away at over several weeks, you should add this to your wishlist for the July release. Those looking for more dynamic or physics-based puzzles may find the rigid grid too restrictive, but for the logic purist, the sheer number of levels makes it a solid value proposition on PC.

Features

Single-playerPlayable without Timed InputFamily Sharing

System requirements

Minimum

OS
Windows 10 / 11 (64-bit)
Processor
Dual Core
Graphics
4 GB RAM
DirectX
Version 11
Storage
200 MB available space

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