




About Slime Jump
Slime Jump strips the platforming genre down to its most punishing vertical essence, focusing entirely on the tension of the charged leap. Developed and published by Ghosty, the Slime Jump release date is July 16, 2026, when it will arrive on PC. The experience hinges on a high-stakes climb where progress is measured in vertical distance and the penalty for a miscalculated trajectory is a demoralizing fall back to lower tiers.
The core loop revolves around a charge-and-aim mechanic, a system that demands players internalize the exact physics of their jump strength to clear increasingly narrow gaps. By removing traditional combat or complex power-ups, the game places the entire burden of success on mechanical consistency. This creates a psychological pressure familiar to fans of high-difficulty vertical climbers, where the simplicity of the controls belies the precision required to avoid losing minutes of progress in a single second.
July 16, 2026 Release Date and Speedrunning Potential
While the aesthetic is framed by a relaxing original soundtrack, the inclusion of a native timer and tiered speedrun achievements suggests a game built for mastery rather than just completion. The developer has set specific benchmarks—ranging from 20 minutes down to a tight 7-minute window—which indicates that the level design is highly optimized for specific, repeatable paths. Whether the physics feel intuitive enough to support that 7-minute precision without frustrating glitches is the primary hurdle the game must clear.
This title is best for players who enjoy the iterative frustration and eventual triumph of games like Jump King or Getting Over It. If you prefer horizontal exploration or a safety net for your mistakes, this vertical ascent will likely feel more like a chore than a challenge. For those who live for the perfect arc and the satisfaction of a clean run, it is worth adding to your PC wishlist ahead of the July 16, 2026 release date.
Themes
Features
System requirements
Minimum
- OS *
- windows 7/8/8.1/10/11
- Processor
- 1 GHz
- Memory
- 120 MB RAM
- Graphics
- 256mb Video Memory, capable of OpenGL 2.0+ support
- Storage
- 120 MB available space






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