Bolsheviktion 2: Yurovsky's Revenge cover art
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Bolsheviktion 2: Yurovsky's Revenge

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Release dateJuly 17, 2026
PlatformsPC
GenreAction
DeveloperPelican Blue Software
PublisherPelican Blue Software
Official siteVisit ↗
LanguagesEnglish

About Bolsheviktion 2: Yurovsky's Revenge

Bolsheviktion 2: Yurovsky's Revenge targets a specific niche of the boomer shooter revival, ditching modern engines to double down on the technical limitations of the early nineties. The release date for Bolsheviktion 2: Yurovsky's Revenge is July 17, 2026, when it will launch exclusively on PC. Developer Pelican Blue Software is pivoting from the 3D foundations of its predecessor to a custom-built raycasting engine written in pure C, prioritizing the flat, software-rendered aesthetic of 1993 while pushing that specific architecture to its breaking point with modern lighting and height variation.

The narrative picks up two years after the original game, shifting the setting to a fictionalized 1920s Russia during the conflict between the White and Red armies. You play as a father and husband to a princess, hunting for a kidnapped son across sixteen standard levels and four hidden ones. The loop revolves around high-speed movement and resource management, as you utilize a seven-weapon arsenal that includes series staples alongside new additions like a flamethrower and a double-barreled shotgun. The trade-off for this retro-loyalty is a rigid perspective; while the engine supports multi-level floors, it remains fundamentally anchored to the Wolfenstein-style grid.

PC Performance and July 17, 2026 Release Date

The technical hook of this sequel is its supercharged raycasting engine. By avoiding hardware acceleration, Pelican Blue Software creates a distinct visual crunch that modern shaders often struggle to replicate. This isn't just a filter; the game uses real software mode to handle texture-mapped ceilings, color grading, and dynamic lighting. This approach places the game alongside titles like Ion Fury or Hrot, where the aesthetic is a direct result of the engine's internal logic rather than a post-process effect. Whether a custom engine built from scratch can maintain a stable frame rate during the chaotic four-boss encounters is the one honest doubt that remains.

Progression is handled through a system of looted Rubles and collectibles. Instead of simple score-chasing, currency is spent on a library of forbidden books that act as a perk system, allowing for specialized character builds as you move from the Alexander Palace to the gulags. This introduces a light meta-layer to the traditional keycard-and-secret hunting. For players who find modern retro-likes too polished, this release offers a deliberately jagged, historically-themed alternative that values engine purity over modern convenience. Wait for gameplay footage closer to launch to ensure the movement feels as sharp as the software-rendered pixels look.

Features

Single-playerSteam AchievementsFull controller supportCamera ComfortCustom Volume ControlsAdjustable DifficultyKeyboard Only OptionPlayable without Timed InputSave AnytimeStereo Sound

System requirements

Minimum

OS *
Windows 7
Processor
Dual Core
Memory
370 MB RAM
Graphics
Integrated Graphics
DirectX
Version 9.0c
Storage
80 MB available space
Sound Card
Any

Recommended

OS
Windows 10+
Processor
Quad Core
Memory
512 MB RAM
Graphics
Dedicated Graphics (For hardware mode)
DirectX
Version 10
Storage
100 MB available space
Sound Card
Any

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